Friday, April 16, 2010

How would you have made Metroid Prime 3 ...

I've seen a lot of people give Metroid Prime lower rating than I would have but I still don't see why they feel it did worse than Prime 2. I understand the game wasn't perfect but an 8.8? Some say that it's because the environments looked the same, the atmosphere wasn't as lonely or dark as the first 2 and the gameplay didn't change much. I for one can say if the game changed that much then it wouldn't have felt like Metroid Prime 3 (the conclusion), but a whole new Metroid. I wouldn't really like that. The visuals were substancially better and voice-overs were added to characters. I have yet to play Metroid Prime 1 so I can't compare them to each other. If you could change or add anything to Metroid Prime 3, what would it be?How would you have made Metroid Prime 3 ...
I wouldn't change anything. It was a fantastic game.How would you have made Metroid Prime 3 ...
Nothing really. Excellent game.Although the door loading times were a bit of a nuisance...
I would have liked to see a few populated area's. i know the game is ment to give that lonely isolated feel but a few places that had NPC that had meaningfull dialoge would have been nice. stuff like that to me makes the game world feel more real.maby have a few parts in the game were you had to team up with a NPC.
I thought is was an execellent game easily. I just wish that the game was longer and the areas you explored on were larger also. I do also wish that you could have fought dark samus more than once. In prime 2 you fought her 3 times i believe. But other than that it was an amazing game.
Metroid needs to be a 3rd person game. I've been following the series since it's debut on the NES but started losing interest in it when the Prime series started on the GC. It's not that I don't like 1st person shooters, I do. But I just don't think it works for Metroid.I also think that Samus needs some dialog in her games. Alot of it. I'm tired of her being the silent hero with no speech, no voice or anything. I think it makes her boring. All of the other characters in Prime 3 have voice-overs and some type of demeanor that fleshes them out. But Samus has nothing like that at all. I don't know about everyone else, but that REALLY bugs me. Please Nintendo, GIVE SAMUS A SOUL. I want to hear her speak... conversate with an NPC, swear, crack a joke, make snide remarks, ANYTHING. It's so important and would drive a storyline so much better.*Ching* My 2 cents.
Perhaps I should get a chance to finish this game before I comment, but from what I played, I wouldn't change too much. Metroid games in general are tough for me to get into consistently, but I really did enjoy the way the game was designed this time around. It allows for the freedom to do the typical backtracking, but doesn't throw the whole world all on you at once. I also liked the element of having a powerful, but deadly element at your disposal, as it really allowed you to use a good judgement of your gaming ability and the situation at hand to make the move that is best for you. Combine that with the fact that the game has the best controls I've ever experience in the modern day FPS era, and it's one of those games I'm chomping at the bit to have as one of my own one day.
maybe it could have multiplayer other than that its a great game
First off, its the best game currently on the Wii. Aside from the RE4 port, but its a port therefore gotta give the title to MP3. Second of all, for me I would have liked some flying sessions like dog fights, as someone previously said some populated areas like Zelda to buy upgrades. Otherwise it is a fantastic game, I hope they do more with the franchise. For me MP3 and Zelda TP are the only reasons I haven't sold my Wii for a 360.
A much more fleshed out story,a good ending,Kraid as a boss,and more upgrades and items to lengthen the game would have made Metroid Prime 3 much better.That said,it's still a superb game.
It might sound silly but I wish there were less control options and I wish the normal mode would of been at the veteran mode difficulty.TBH, I really didn't like it when I first played it, I was playing on normal mode with the b button for the trigger. Maybe it was just me but I thought it was harder to aim while shooting with my index finger. Also, I thought the game was way too easy, which resulted in it being very boring.Then I put the game away for 10 months and tried it again. Playing the game on veteran and using the A button to shoot changed my gaming experience considerably. MP3 is now one of my favs.
To me it is a close to flawless game, I gave it a 10 when I reviwed it and I still stand by that score. But all games can be improved so I guess I would make the game longer and get rid of all supporting characters. A Metroid game just needs Samus and a bunch of space creatures to be awesome!
Multiple beams, missiles, bombs, suits, etc to switch between like you could in the other two games. I think that really added a nice layer of control and choice to the other games. Also more voice-acting work, support for the GCN and classic controller, a few more areas to explore maybe.
controls specially the wiimote could have been better
less loading time, online multiplayer, and some original material. Only thing new was the PED suit, one or two little beam effects (welding) and traveling to other planets with implemented controls. Still, certainly a great game.
i wish it was in third person so people wouldn't ask for online multiplayer
would not change anything-it is a great game!!
i hate the way you had to keep point the wiimote at the screen to look straight. I mean I know it takes advantage of the aiming, but i hated having to keep my wrist in one place just to look up. To be honest, I would have prefered it on the GCN controller.
-Kraid Boss Battle instead of meta ridley.
-Better ending
-Better Story
-More control options (Fully customizable, like that of MOH:H2).
Metroid Prime 3 was the first Metroid game I've ever played. I'm familiar with the past games though, through reading and soforth so I understand the focus on exploration. Maybe Metroid's not my type of game. I own all the primes and will play them all eventually but I think that some spots in the game were unnecessarily tedious.For example, in one spot you're map tells you to go to such and such area. Okay you go there. When you get there it tells you that you need x item to get past that area and tells you where said item is and to go there. It sent you out.of.the.way just to show you that you cannot pass the area until you get an item from a different area.I think that those elements of the game could be off-putting to certain types of gamers. It comes off as pointless. ''why didn't they just send me to get the item first?'' is what some people would think.At least that's my opinion. The pacing is an issue.

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